Engine Media Holdings, Inc., on Thursday said its Winview, Inc., subsidiary has commenced an action in the United States District Court for the District of New Jersey against DraftKings, Inc., alleging infringement of patents owned by Winview.
Engine describes itself as a provider of sports and esports gaming experiences, along with media solutions focused on influencer marketing, gaming data and analytics, and programmatic advertising.
The company is being represented in this matter by Morgan Chu of Irell & Manella, LLP and Thomas R. Curtin of McElroy, Deutsch, Mulvaney & Carpenter, LLP.
The lawsuit alleges that various gaming services provided by DraftKings infringe Winview’s United States Patent No. 9,878,243, entitled “Methodology for Equalizing Systemic Latencies in Television Reception in Connection with Games of Skill Played in Connection with Live Television Programming,” and United States Patent No. 10,721,543, entitled “Method Of and System For Managing Client Resources and Assets for Activities On Computing Devices.”
Engine’s attorneys said the action seeks the recovery of damages and other appropriate relief.
“Winview is an important operating unit of Engine Media, providing cash games of skill as part of the viewing experience of both traditional sports and esports,” Tom Rogers, executive chairman of Engine Media, said in a statement. “In addition, Winview has a growing portfolio of 80 issued United States patents, many of which relate to mobile sports betting and online gaming technologies. We will continue assessing how we can protect our intellectual property.”
DraftKings did not respond immediately to a request for comment on the lawsuit.
Engine Media Holdings, Inc., is a publicly traded company whose subsidiaries include Stream Hatchet,a provider of gaming video distribution analytics, Eden Games, a video game developer and publisher with numerous console and mobile gaming franchises, WinView Games, a provider of audience second screen play-along gaming during live events, UMG, an end-to-end competitive esports platform enabling the professional and amateur esports community with tournaments, matches and award nominating content, and, Frankly Media, a digital publishing platform empowering broadcasters to create, distribute and monetize content across all channels.
Engine Media says it generates revenue through a combination of direct-to-consumer and subscription fees, streaming technology and data SaaS-based offerings, programmatic advertising, and sponsorships.