For over a decade-and-a-half, Core BTS has been offering IT solutions to companies of many stripes and industries. Among those that the group services is the gaming industry. Gaming America was able to sit with Head of Services and Security Justin Wray to discuss emerging trends facing IT and securitization in gaming.
Core BTS is based in Indianapolis. It specializes in helping companies through the process of digital transformation: ensuring that all things digital will work soundly, with a maximum level of security. Additionally, it prides itself on its collaborative customized approach. There are no cookie-cutter solutions when it comes to digitalization.
So what does that mean for gaming?
For one, the focus of Core BTS and gaming has evolved over the years. Before the pandemic, it was helping land-based operators establish their digital systems, now, though, it heavily leans toward the online sphere.
As Wray pointed out: “One of the things that is happening less today than a few years ago is the expansion of the physical footprint of the gaming industry... Physical expansion was well under way a few years ago, but now it is online that is a bigger focus.” One has the pandemic to thank for that transformation.
And what are the major security problems facing the industry these days?
Wray insists that it is surprisingly similar to cybersecurity the world over: “It’s not the flashy Hollywood movies. There are things like ransomware attacks, data theft. It all starts with social engineering, most importantly, with phishing. Malefactors so often begin with phishing that the other methodologies are almost not worth talking about.”
And how does one protect against these threats?
“People want the flashy technology – the things that are getting the headlines – but the reality is you have to have the foundation in place before you worry about those aspects.”
So, it seems, security in the gaming industry is not much different from security across the board.