Russell Witt, Director of Central Determinate Gaming at Incredible Technologies, explains why he believes class II gaming is more important than ever. This article was originally published in the March/April edition of Gaming America.
Tim Poole caught up with American Gaming Association (AGA) president and CEO Bill Miller at ICE London, for a broad discussion on state-by-state regulation, mobile wagering and public sentiment. This interview was conducted before the coronavirus pandemic.
Gaming America speaks with Las Vegas-based industry expert Stephen Crystal, head of US development at Betfred, about the current lockdown in Las Vegas, the impact of coronavirus on the US sports betting market and Betfred's US development.
Ezra Amacher looks into the betting intricacies of March Madness, one of the busiest weeks on the US sports betting calendar. This feature was written before the coronavirus pandemic and, at this point, provides useful forward-looking analysis should March Madness return in 2021.
Cathryn Lai, SVP Product Management and Product Marketing at Scientific Games, speaks to Gaming America about gaming innovation and the supplier’s plans for 2020. This interview was conducted before the coronavirus pandemic.
Before the former Penn National Gaming CEO and American Gaming Association Chairman Tim Wilmott retired at the end of last year, he spoke to David Cook about his time in the gaming industry, spanning three decades, and opened up on what he will miss about the market.
Kambi CEO Kristian Nylén speaks to Gaming America about the supplier's future plans in the US. Nylén believes that despite its partner DraftKings planning to merge with Kambi's rival SBTech, its US business will still grow faster than its European business and the strategy for future success in the market will involve partnering with locally-known brands within individual states.
DraftKings CFO Jason Park, who has been in the role since June, speaks to Tim Poole about his start to life with the company, his outlook on daily fantasy sports and the operator’s hopes in the US gaming market.